//
//  NewsController.swift
//  MVVM-Swift
//
//  Created by 刘伟 on 16/3/12.
//  Copyright © 2016年 lawrence_liu. All rights reserved.
//

import UIKit

class NewsController: UITableViewController {
    
    private var newsList = [News]()
    private var postListCellIdentifier = "newsCell"

    override func viewDidLoad() {
        super.viewDidLoad()
        for _ in 0..<5 {
            let element = News(title: "嘻嘻嘻", url: "us.jpg")
            newsList.append(element)
        }
        
        tableView.separatorStyle = .None
        tableView.estimatedRowHeight = 450
        tableView.rowHeight = UITableViewAutomaticDimension
        tableView.backgroundColor = UIColor.blackColor()
        tableView.registerClass(NewsCell.self, forCellReuseIdentifier: postListCellIdentifier)
        tableView.reloadData()
    }

    override func didReceiveMemoryWarning() {
        super.didReceiveMemoryWarning()
        // Dispose of any resources that can be recreated.
    }

    // MARK: - Table view data source

    override func numberOfSectionsInTableView(tableView: UITableView) -> Int {
        // #warning Incomplete implementation, return the number of sections
        return 1
    }

    override func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
        // #warning Incomplete implementation, return the number of rows
        return self.newsList.count
    }

    override func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
        let cell = tableView.dequeueReusableCellWithIdentifier(postListCellIdentifier, forIndexPath: indexPath) as! NewsCell
        let news = newsList[indexPath.row]
        let viewModel = NewsViewModel(news: news, thumbnailHandler: {print("")})
        print(viewModel)
        cell.updateWithPresenter(viewModel)
        return cell
    }

    /*
    // Override to support conditional editing of the table view.
    override func tableView(tableView: UITableView, canEditRowAtIndexPath indexPath: NSIndexPath) -> Bool {
        // Return false if you do not want the specified item to be editable.
        return true
    }
    */

    /*
    // Override to support editing the table view.
    override func tableView(tableView: UITableView, commitEditingStyle editingStyle: UITableViewCellEditingStyle, forRowAtIndexPath indexPath: NSIndexPath) {
        if editingStyle == .Delete {
            // Delete the row from the data source
            tableView.deleteRowsAtIndexPaths([indexPath], withRowAnimation: .Fade)
        } else if editingStyle == .Insert {
            // Create a new instance of the appropriate class, insert it into the array, and add a new row to the table view
        }    
    }
    */

    /*
    // Override to support rearranging the table view.
    override func tableView(tableView: UITableView, moveRowAtIndexPath fromIndexPath: NSIndexPath, toIndexPath: NSIndexPath) {

    }
    */

    /*
    // Override to support conditional rearranging of the table view.
    override func tableView(tableView: UITableView, canMoveRowAtIndexPath indexPath: NSIndexPath) -> Bool {
        // Return false if you do not want the item to be re-orderable.
        return true
    }
    */

    /*
    // MARK: - Navigation

    // In a storyboard-based application, you will often want to do a little preparation before navigation
    override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
        // Get the new view controller using segue.destinationViewController.
        // Pass the selected object to the new view controller.
    }
    */

}
